

#Enter the gungeon bullet upgrade
Most Bullet Upgrade sprites are designed after either pistol cartridges or shotgun shells.Missed bullets have a chance to refund ammo. Beam-type guns have a chance per second to deal double damage. Upon firing a gun, occasionally fires a special high-damage bullet in similar fashion to the critical shot fired by the Vorpal Gun. Increases damage to jammed enemies by 225% for a total damage output of 325%, and increases damage to bosses by 25%.īullets increase in size and damage as they travel.īullets are 50% larger and deal significantly increased damage at close range, and deal slightly less damage at further range. Beam-type guns have a chance per second to deal double damage.īullets create chains of damaging electricity when fired. Gives a chance for guns to fire an additional projectile. Guns fire triple the projectiles, with each projectile dealing 55% of its original damage.

Increases bullet speed by 50%, and increases damage and fire rate by 10%. Increases damage and fire rate with every bullet that hits an enemy.įired bullets curve depending to the player's crosshair movement when playing on a keyboard & mouse, or the right stick when playing on a controller. Missed bullets that hit a wall spawn an identical bullet that orbits the player, similar to Mr. The final shot of a weapon's magazine deals double damage. Increases curse by 1.īullets have a chance to transmogrify enemies into chickens. Any bullets that 'eat' projectiles get increased damage and size.īullets have a chance to unleash a flurry of damaging slashes along the path of the original bullet upon killing an enemy. Each bullet deals 66% of its original damage.īullets have a chance to home in on enemies.īullets have a chance to 'eat' enemy projectiles. Decreases bullet speed by 50%.ĭoubles the player's bullets and causes them to travel in a helix pattern. Increases damage and bullet size by 25%, doubles knockback. Increases damage based on the amount of the player has. Decreases maximum ammo of guns by 10%.īullets split into several smaller, lower-damage bullets that travel outwards within a limited range. Beam-type guns have a chance per second to deal double damage.īullets have a chance to explode upon impact.ĭoubles bullet size and knockback, increases damage by 30%. Increases curse by 1.īullets have a chance to devolve enemies into Arrowkin. Increases damage by 10% per point of curse gained.

Increases curse by 1.5.īullets have a chance to be replaced by a fast homing bullet that bounces off of walls and pierces enemies.īullets bounce off of walls and objects twice.īullets fired have a chance to fire a bee which homes in on and damages enemies.īullets fired have a chance to fire projectiles from the player's other guns. Increases accuracy.īullets have a chance of triggering a short-range blank upon hitting obstacles or enemies. The first shot of a weapon's magazine deals 80% more damage.īullets that hit enemies will bounce off of them into a random direction and deal half damage.īullets electrify water when passed over and the player gains immunity to electrified water. Bullet Upgrades are a collection of bullet-themed passive items that provide bonuses to the bullets that the player's guns fire.īelow is a table of all of the bullet upgrades that the player can find.
